Demon God 5

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

3 recruitment of unique textures

recruitment of animation:

  • 5x attack
  • 4x flight attack
  • 2x flight idle
  • 2x flight move
  • 1x flight move beack
  • 1x flight move left
  • 1x flight move right
  • 1x Impact
  • 3x idle
  • 1x Left Walking
  • 1x Right Walking
  • 1x run
  • 1x Walking
  • 1x Walk_Back